![]() This, for me, tightens up the behaviour of the ffb and also tightens up the steering around 0° rotation. Ive increased that manually and since update 0.24 im actually running 200% (100% might be enough for thers, its a matter if taste i guess). Increase the g-force (the g-forces that impact the driver) which is capped at a max of 20% in the FFB settings. Its in the settings for the brake.ĪNOTHER THING ID LIKE SOMEONE ELSE TO TRY: P_enta, ive adjusted my deadzone in the end of the curve, shortened the pickup area so to speak. I hope this will help some of you guys with logitech wheel that have strugle to drift in game. Please comment is this helps you, did it get any better with LUT? Did it get any better feel of a controll on a vehicle? Is the clutch good for you with my settings? Or in FFB settings enable "Reduce strenght while parked" IRL most modern vehicles have power steering because of big wheels. If is hard to steer on some vehicles just put power steering on it. Install "Logitech Gaming Software 9.02.65". Note for someone who have problems with G-HUB. (found it out this is better for drifting) Side Accel Feedback for drifting set to 0%. Side Accel Feedback for driving set to 10%. Put it like 1.4 or more.Īnd put 1:1 behaviour "Faster if needed" (because driving bus or a truck have much more wheel turn (1080 °) then Logitech wheel have (900 °))Īnd for my G29 I setup my FFB Strenght to 380, Smoothing to 100 and ![]() Press Apply and reopen the FFB settings and you will see your curve.Īlso very imported, put Linearity on throttle for more realistic throttle response. Now open game, go to FFB settings and check " Use Response correction curves" and you load your file with CTRL+L. (Or open BeamNG launcher and press "Manage User Folder" then "Open in Explorer" for quick way to your user data)ĩ. " C:\Users\"UserName"\AppData\Local\BeamNG.drive\"latest version"\settings\inputmaps\t" Now open LUTGenerator.exeand find your "log2.csv" in My Document. When it stop moving that means it is finish.ħ. DON'T touch the wheel!! You started the test and it needs time to actully start. At " Spring Force" drop select " Step Log 2 (linear force test)"ĥ. (You can leave it default or change to what you want.Ĥ. (You can find this doc on Beamng.drive Wiki here (Scrool down to " Response correction curves")ġ. The result can vary wildly along the range of torques, and is impossible to know without testing each of all the possible torque values."" And then you ask for 2 units, but get only 1.9 units back. Sometimes, when you ask 1 unit of torque, you may get 1.2 resulting units of torque. However, in practice, this is rarely the case. In an ideal world, the resulting torques would be proportional to the torques you initially requested. ![]() ""Force feedback works by asking the steering wheel drivers to apply certain torque (certain rotational force) through the motors housed inside your steering wheel. So you have or just bought Logitech wheel (G29, G920) and you want the best FFB settings for driving or drifting?įirst do you know anything about Response Correction Curve? The last thing in FFB settings in the game.
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